This ride is called "Flying Roller Coaster" in RCT1. In RCT2, this name is used for a different type of Flying Roller Coaster.
Track has a tubular steel spine, connected to the outside edges of tubular steel running rails. Supports are large tubular steel posts. Trains are held on the track by wheels below and inside the running rails.
Special Track Elements
- Banked Curves
- Vertical Loop
- Half Loop
- Steep Twist
- Banked Helix
- In-Line Twists
- Banked curves - 50° banking
- Maximum track slope - 60°
- Lift hill maximum slope - 25°
- Maximum height above ground - 111 ft
- Continuous circuit mode
- Flying Coaster 1
- Flying Coaster 2
- Roller Coaster 1 (Dusty Desert)
RollerCoaster Tycoon 2
- Evil Vultures
- Mystic Flight
- Phantom Spirit
- Harpies Rollercoaster (Animatronic Film Set)
RollerCoaster Tycoon 3
- Winged Rat (Fright Night)
- To give the feeling of flight, the passengers ride in a lying-down position. The track can twist to allow the riders to travel face-up with the track below them, or suspended face-down with the track above them.
- The station platform can be suspended (upside-down). To do so you have to build a track piece 1 space above the ground, build a in-line twist, and select 'Station Platform' in the special track piece list.
- Because of lying-up and down position, in Roller Coaster Tycoon 2, it is called "Lay-down Roller Coaster" Instead. Another Flying Roller Coaster is about really flying in lying-down position but when carrying people, the train gives comfortable sit restraints and locks to flying mode when departure while this coaster needs people to lay above the train.
- Unlike the second game, flying stance station really breaks the law of gravity and is too difficult to carry people in lying-down position so that is why second game removes another station piece from Lay-down Roller Coaster and gives the upside-down station to the new Flying Roller Coaster.