Track consists of steel girders built upon massive supports. Trains run on classical rubber tires to give the guests a smoother ride, with up-stop wheels below the track; and are air-propelled in order to complete the track.
Special Track Elements
- Banked Curves
- Vertical Track
- Top Track
- Ground to vertical incline
- Vertical to ground incline
RollerCoaster Tycoon 2
- Wings of Apollo
- Vertical Spike (Grand Canyon)
RollerCoaster Tycoon 3
- Twin Thunder
- Powered launch
- The train is launched out of the station using an air-powered launch system. To achieve a comfortable ride, the launch speed should be carefully chosen so the train is travelling at minimum speed over the crest of the hill.
- This ride is called Air Powered Vertical Coaster in both RollerCoaster Tycoon and RollerCoaster Tycoon 2
- This coaster can only have 1 train, even if your station platform is long enough to support two trains.
- Strangely, the track requires a full circuit in order to operate but in RCT, this coaster can be designed like a half-pipe coaster. Be careful though, both slopes must be high enough (at least 4 or 6 pieces) in order to prevent an accident.
- Like the Reverse Freefall Coaster, this coaster does not get the infamous "Station Brakes Failure" breakdown.
- In RCT2, if you build some banked curves, remember to place banked-to-normal pieces before placing the slopes. Else the ride will either not count as completed (RCT1&2) or crash (RCT3).
- The excitement, intensity, and nausea of these will always be very high.
In Real Life
The Air Powered Coaster is made by the company S&S (which bought out Arrow Dynamics in 2002). There are two notable roller coasters of this distinct type and they are HyperSonic XLC (abbr. Xtreme Launch Coaster) which was removed in 2007, and Do-Dodonpa (formerly Dodonpa, once was the world's fastest roller coaster and is currently the fastest roller coaster with an inversion) in Japan. There have been make overs of the Air powered coaster (all by S&S) and the latest remakes were ring°racer (currently SBNO) in Germany, which reached a top speed of 99 mph (135 mph in early design and testing), and Maxx Force at Six Flags Great America. However, these later models differ substantially from the original.